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May 7 12

Clockwork Watch : The Arrival

by nikbutler

ClockworkWatch_TheArrival

Yesterday I took part in the first  Transmedia event accompanying the launch of The Arrival and which would set the scene for the three year arc which I first contributed at IndieGogo :ClockWork Watch:The Arrival

I took very few pictures of the day which is probably a testament to the emersion of the experience which I would categorise as parts Disney Themepark and parts Murder Mystery experience. As guests merged with hosts and non playing characters who set the scene of a Victorian Britain at the moment that Clockwork Automated Intelligence is revealed and society is split over the implications of a possibly automated workforce that might revolutionize or make redundant many parts of society . It was a day of true story telling , imagination , competition , puzzles and subterfuge played against other guests and the hosts and building out a world in which this experience will grow. I count this investment on my part to have been more than adequately repaid and I look forward to see this story unfold on stage, on the web , in meetings and in a possible feature film.  I may have to come back and talk about this some more because trying to compress the experience into a readable few words is proving almost impossible. All I can say is keep a  clockwork watch out for future content.

 

Peace and Prosperity

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Apr 12 12

The Witcher2 : Ploughing Opinions

by nikbutler

The Witcher 2 Video GameThe Witcher2 : Assassin of Kings was going to be one of those video games I had seen on a shelf at my local  Game or read the review online  and I would have skipped it without a thought. Thanks to the mighty power of Twitter comes an overheard moment and  a new experience.

 

Getting the obvious out of the way first:   Video Game, Role Playing Game, Slay bad guys, save good guys, choose choices, change the world. Nothing that has not been done before and it will be done again.

Hold on though!  there is a little more to this game than  hacking, slashing and button mashing  until the evil slithering grumpkins are quicktimed to their last hit point. The Witcher is based on a series of Polish Fantasy Novels by Andrzej Sapkowski ; so here we have a video game based on a world defined by European mythology and with monsters and villains not defined by western tropes and fears. The game got sexy; to the point that like most good things broadcast from the east they are not afraid of some Boobs, Bums or lurid language.  I went as a skeptic, I left with a strong desire to plough that game with all my might in search of one of those satisfying sixteen endings.

Thanks for Reading.

 

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